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Описание команд Dedicated Server Печать E-mail
Автор: magic   
21.08.2007 02:50
В данной статье приведены описания команд и пример dedserver с ныне неработающего ресурса storm.ramenskoye.ru

Конфигурация Ded-сервера

 

Файл DedServer.cfg

 

 

Name [YOUR-SERVER-NAME-HERE];

MissionName [Rocky Island.gsd] [MP-6];

PublishOnGameSpy 1;

 

Difficulty 2;

KillLimit 0;

NumberOfBots 4;

NumberOfConnections 24;

NumberOfPlayers 16;

TimeLimit 15;

 

EnableColorNames 1;

NoDamageFromFriends 0;

NoDamageFromGround 0;

NoDamageFromObjects 0;

ShowLead 1;

ShowThreat 1;

UnlimitedAmmo 0;

UnlimitedArmor 0;

 

srv_capturetime 60;

srv_captureprm 15 15;

srv_log_maxsize 2.5;

srv_log_maxtime 4;

srv_restarttime 15;

srv_tracktime 90;

 

//here is what you have to change to have other maps:

//

// FFA

//MissionName [Rocky Island.gsd] [MP-1];

//

// TEAM FIGHT

//MissionName [Rocky Island.gsd] [MP-2];

//

// TEAM CAPTURE

//MissionName [Rocky Island.gsd] [MP-3];

//

// NOVICES

//MissionName [Rocky Island.gsd] [MP-4];

//

// VETERANS

//MissionName [Rocky Island.gsd] [MP-5];

//

// ACES

//MissionName [Rocky Island.gsd] [MP-6];

 

 

 

Порты DED-сервера

 

28015

27900 (Master Server UDP Heartbeat)

28900 (Master Server List Request)

7888

6500 (incoming, UDP, default roomquery port; can be customized with roomqueryport= in svc.cfg)

 

 

Таблица команд DED-сервера

 

CommandParametersDescriptionLocal/remote statusDedicated status
srv_password<password>set the admin passwordonly local 
srv_log_maxtime<max log time in minutes>set maximum log timeonly local 
srv_log_maxsize<max log size in Mb>set maximum log sizeonly local 
srv_teamname<team number> <team name>set team name

 

ex.srv_teamname 0 Jaguars

only local 
srv_restarttime<restart time>set restart time for server (time of score show

 

after limit hit)

only local 
srv_tracktime<track time>set track time for server (time of agressor track by bases)only local 
srv_capturetime<capture_time>set recapture time (time to recapture for team which have no one base)only local 
srv_bots<count of bots>set bots count (when player connected so bots disconnected)only local 
srv_captureprm<capture height> <capture speed>base capture parameters ( height and speed of craft needed for capture)only local 
srv_config<config name>set wheather config on server (currently implemented with little bug)only local 
srv_quit shutdown server only localonly dedicated
srv_fps show server fpsonly localonly_dedicated
srv_allow_friendly_name
<allow flag> only localonly dedicated
srv_allow_friendly_type
<allow flag> only localonly dedicated
srv_allow_friendly_dist
<allow flag> only localonly dedicated
srv_friendly_fire
<friendly fire flag> only localonly dedicated
srv_allow_enemy_name<allow flag> only localonly dedicated
srv_allow_enemy_type<allow flag> only localonly dedicated
srv_allow_enemy_dist<allow flag> only localonly dedicated
srv_allow_lead<allow flag> only localonly dedicated
srv_allow_threat<allow flag> only localonly dedicated
srv_collide_objects<collide flag> only localonly dedicated
srv_collide_ground<collide flag> only localonly dedicated
srv_name<host name> only localonly dedicated
srv_maxplayers<max players on server> only localonly dedicated
srv_maxconnections<max connections on server> only localonly dedicated
srv_allow_colornames<collide flag> only localonly dedicated
srv_kill_limit<kill limit> only localonly dedicated
srv_time_limit<time limit> only localonly dedicated
srv_confirm_victories<confirm flag> only localonly dedicated
srv_stole_kills<stole flag> only localonly dedicated
srv_mission_name<Campaign name> <Mission Name>set campaign and mission name for server

 

ex. srv_mission_name [Deathmatch Arena.cmp] [MP-1]

only localonly dedicated
srv_port<port>port to start (currently not supported)only localonly dedicated
srv_info<command> = [clients,uptime,contacts,banlist]retrieve information about server

ex. srv_info clients about clients on server

  
cl_name<player name>change the player name  
srv_admin<admin password> <admin status> =[on,off]change an admin status for player  
cl_say<text to say>send text to all players  
srv_kick<client id>kick player   
srv_ban<client id>ban ip address or subnet  
srv_unban<ip address with possible * instead numbers> unban ip address or subnet  
srv_log<client id>create log window with information about clients parameters  
srv_save_banlist save ban list to Data\BanList.cfg  
srv_mute<client id>mute player  
srv_unmute<client id>unmute player  
srv_pause pause server  
srv_restart restart current game  
srv_stop same as srv_quit on local console  
cl_tsay<text to say to team>send text to teammates  
srv_publish_on_gamespy<publish flag>publish on not publish server on GameSpy master server only dedicated
 

Комментарии  

 
#1 21.08.2007 03:23
NoDamageFromFri ends 0;
NoDamageFromGro und 0;
NoDamageFromObj ects 0;
UnlimitedAmmo 0;
UnlimitedArmor 0;
Как я понимаю, при таких настройках нет повреждений от друзей, земли и объектов, а также бесконечная броня и бесконечный боезапас. На ПГ такого не замечал.
 
 
#2 21.08.2007 03:44
То Daimon,
Ты неправильно понял...
Если значение параметра = 0,
значит он отключен, т.е.
в данном варианте всё перечисленное тобой ОТКЛЮЧЕНО.
Соответственно, будут и повреждения от своих, и от столкновения с землей и объектами,
А также, никаких бесконечных патронов и брони.
Удачи!
 
 
#3 21.08.2007 12:08
Понятно, так и должно быть. Меня дезинформировал и, что 0 - это да, а 1 - нет.
 
 
#4 Zulu 11.01.2010 11:52
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